FNIS_QuickMenusExtAtk01_List.txt
' Format:
' <type> [-<option,option,...>] <AnimEvent> <AnimFile> [<AnimObject> ...] (FNIS Animation)
' AnimVar <AnimVar> [ BOOL | INT32 | REAL ] <numeric_value> (Behavior Variable)
' Version <VersionNumber>
'
' <type>:
' b basic: simple idle animation with one animation file
' o AnimObject: basic animation with one or more AnimObjects
' s sequenced animation (SA): first of at least 2 animation played as sequence
' so sequenced optimized: SA with AnimObjects and optimized Equip/UnEquip
' fu furniture animation: first of at least 3 animations played on a furniture object
' fuo furniture animation optimized: fu with AnimObjects and optimized Equip/UnEquip
' + second to last animation of a s/so/fu/fuo definition
' ofa offset arm animation: animations modifying arm position while other animations play
' pa paired animation
' km killmove
'
' <option>:
' a acyclic animation: 1-time only (default: cyclic)
' o one or more AnimObjects
' Tn transition next: character keeps position after -a animation (no IdleForceDefaultState)
' h headtracking ON (default OFF)
' Bn.m blendtime n.m sec
' k "known" animation file (part of vanilla or different mod) -> excl. from consistance check
' bsa animation file part of bsa file -> excluded from consistence check
' st sticky AO -> AO will not be unequipped at the end of animation (last animation only)
' D<time> animation duration (pa and km only)
' T<AnimEvent>/<time> triggered AnimEvents during pa/km animations
'
' <AnimEvent> Animation Event, used for Idle Definition (CK) or SendAnimationEvent() (script)
' <AnimFile> Animation File for this AnimEvent; path relative to "animations/<mod name>"
' <AnimObject> any Animation Object defined in CK (can also be standard or from different mod)
' <AnimVar> e.g. used for GetAnimationVariableInt() (Script) or GetGraphVariableInt condition (CK)
' <VersionNumber> e.g. V5.0
'
' For details please refer to "FNIS for Modders Documentation"
'
'Examples:
' b -a,h,Tn,B1.2 MyAnimEvent1 MyAnimFile1.hkx
' o -h MyAnimEvent2 AnimationWithAO.hkx MyAnimObject01 MyAnimObject02
' s -a SA1entry SAanim1.hkx
' + -h,o,k SA1loop ..\OtherMod\OtherModAnim.hkx MYAnimObject03
' + -a SA1exit SAanim3.hkx
' fu -a FURNITURE1_Enter FURNITURE1_Enter.hkx
' + FURNITURE1_Loop FURNITURE1_Loop.hkx
' + -a FURNITURE1_Exit FURNITURE1_Exit.hkx
' pa -D3.466667 HugB paired_hugb.hkx
' km -o,D4.000000,Tnpcsoundplay.npckillchop/2.555,T2_killactor/3.333 FNISKillmove FNIS_Killmove.hkx AnimObjectSword/1
'
' AnimEvents and Animation File names have to be unique through all mods (even for files in different folders)
' so it's a good idea to use mod specific abbreviations for all your names
'
' FNISBase: animation names for common use
' c1-c20 a1-a20 o1-o9 b1-b9
' ------------------------------------------------------------------------------------------------
' FNIS Attack Animation Register
'
' The line which starts with "'" is the comment.
' You must remove it, if you would like to enable the animation registration.
' - Disbled Line: ' km ... QuickMenusExtAtk01091 ExtAtk091.hkx
' - Enabled Line: km ... QuickMenusExtAtk01091 ExtAtk091.hkx
'
' (options)
' -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000
'
' D : The total duration of this animation. 3.5 sec by default.
' TNPCweaponSwing : The time of swinging the weapon. 0.594 sec by default.
' TNPCHitFrame : The time of hitting. 0.8 sec by default.
'
' And you can add following options to play the sound or configure multiple hits.
' The separator of each option is "," and the time is specified after "/".
'
' Ex 1. (2hit combo)
' -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000,TNPCweaponSwing/1.000000,TNPCHitFrame/1.200000
'
' Ex 2. (3hit unarmed combo)
' -D3.500000,TNPCSoundPlay.NPCKillMeleeB/0.700000,TNPCHitFrame/0.800000,TNPCSoundPlay.NPCKillMeleeB/1.100000,TNPCHitFrame/1.200000,TNPCSoundPlay.NPCKillMeleeB/1.500000,TNPCHitFrame/1.600000
'
' Ex 3. (4hit unarmed combo)
' -D3.500000,TNPCSoundPlay.NPCKillMeleeB/0.700000,TNPCHitFrame/0.800000,TNPCSoundPlay.NPCKillMeleeB/1.100000,TNPCHitFrame/1.200000,TNPCSoundPlay.NPCKillMeleeB/1.500000,TNPCHitFrame/1.600000,TNPCSoundPlay.NPCKillMeleeB/1.900000,TNPCHitFrame/2.000000
'
' TNPCweaponSwing : The time of swinging the weapon for the 2nd hit and later. (sec)
' TNPCHitFrame : The time of hitting for the 2nd hit and later. (sec)
' NPCSoundPlay.NPCKillMelee : The time to play the melee sound (type 1).
' NPCSoundPlay.NPCKillMeleeB : The time to play the melee sound (type 2).
' NPCSoundPlay.NPCKillChop : The time to play the chopping sound.
' NPCSoundPlay.NPCKillBodyfall : The time to play the body falling sound.
' NPCSoundPlay.NPCKillShove : The time to play the shoving sound.
' NPCSoundPlay.NPCKillStruggle : The time to play the struggle sound.
' NPCSoundPlay.NPCKillSmash : The time to play the smashing sound.
' NPCSoundPlay.NPCKillSlash : The time to play the slashing sound.
' NPCSoundPlay.NPCKillStabIn : The time to play the stab-in sound.
' NPCSoundPlay.NPCKillStabOut : The time to play the stab-out sound.
' NPCSoundPlay.NPCKillGore : The time to play the gore attacking sound.
' ------------------------------------------------------------------------------------------------
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01091 ExtAtk091.hkx
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01092 ExtAtk092.hkx
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01093 ExtAtk093.hkx
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01094 ExtAtk094.hkx
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01095 ExtAtk095.hkx
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01096 ExtAtk096.hkx
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01097 ExtAtk097.hkx
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01098 ExtAtk098.hkx
km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01099 ExtAtk099.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01100 ExtAtk100.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01101 ExtAtk101.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01102 ExtAtk102.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01103 ExtAtk103.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01104 ExtAtk104.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01105 ExtAtk105.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01106 ExtAtk106.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01107 ExtAtk107.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01108 ExtAtk108.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01109 ExtAtk109.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01110 ExtAtk110.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01111 ExtAtk111.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01112 ExtAtk112.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01113 ExtAtk113.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01114 ExtAtk114.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01115 ExtAtk115.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01116 ExtAtk116.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01117 ExtAtk117.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01118 ExtAtk118.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01119 ExtAtk119.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01120 ExtAtk120.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01121 ExtAtk121.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01122 ExtAtk122.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01123 ExtAtk123.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01124 ExtAtk124.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01125 ExtAtk125.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01126 ExtAtk126.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01127 ExtAtk127.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01128 ExtAtk128.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01129 ExtAtk129.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01130 ExtAtk130.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01131 ExtAtk131.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01132 ExtAtk132.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01133 ExtAtk133.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01134 ExtAtk134.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01135 ExtAtk135.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01136 ExtAtk136.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01137 ExtAtk137.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01138 ExtAtk138.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01139 ExtAtk139.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01140 ExtAtk140.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01141 ExtAtk141.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01142 ExtAtk142.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01143 ExtAtk143.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01144 ExtAtk144.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01145 ExtAtk145.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01146 ExtAtk146.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01147 ExtAtk147.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01148 ExtAtk148.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01149 ExtAtk149.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01150 ExtAtk150.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01151 ExtAtk151.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01152 ExtAtk152.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01153 ExtAtk153.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01154 ExtAtk154.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01155 ExtAtk155.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01156 ExtAtk156.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01157 ExtAtk157.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01158 ExtAtk158.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01159 ExtAtk159.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01160 ExtAtk160.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01161 ExtAtk161.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01162 ExtAtk162.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01163 ExtAtk163.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01164 ExtAtk164.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01165 ExtAtk165.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01166 ExtAtk166.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01167 ExtAtk167.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01168 ExtAtk168.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01169 ExtAtk169.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01170 ExtAtk170.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01171 ExtAtk171.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01172 ExtAtk172.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01173 ExtAtk173.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01174 ExtAtk174.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01175 ExtAtk175.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01176 ExtAtk176.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01177 ExtAtk177.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01178 ExtAtk178.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01179 ExtAtk179.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01180 ExtAtk180.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01181 ExtAtk181.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01182 ExtAtk182.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01183 ExtAtk183.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01184 ExtAtk184.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01185 ExtAtk185.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01186 ExtAtk186.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01187 ExtAtk187.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01188 ExtAtk188.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01189 ExtAtk189.hkx
' km -D3.500000,TNPCweaponSwing/0.594000,TNPCHitFrame/0.800000 QuickMenusExtAtk01190 ExtAtk190.hkx
' ------------------------------------------------------------------------------------------------
' [EOF]
' ------------------------------------------------------------------------------------------------